Kenichiro Yoshida, CEO of Sony Group, has revealed that Sony Interactive Entertainment’s acquisition of Bungie represents a “major step forward in becoming more multiplatform”. The deal to acquire Bungie was made in January 2022, it’s worth a total of $3.6 billion, $1.2 billion of which has been allocated towards retaining Bungie talent. The deal is expected to close by December 2022, upon closing Bungie will retain its independence and will have full control over which platforms it releases games.

Yoshida-san also confirmed that Sony is committed to PC gaming and that it aims to “provide access to our games to as many users as possible”. Yoshida-san also spoke about the metaverse, which he believes Sony is capable of playing a leading role in. Yoshida-san’s vision for the metaverse is a “social space and live network” in which “games, music, movies, and anime intersect”. Yoshida-san claims that it will be a place where people share “time and space” and spoke about how Sony has already worked with Epic Games on interactive experiences.

Sony Group also recently increased its stake in Epic Games with a $1 Billion investment to help strengthen its position in the metaverse. Yoshida-san also spoke about Sony’s plans for live-service titles and their importance for Sony going forward, he also reaffirmed that Sony plans to release 10 live-service titles by 2026. Yoshida-san’s comments echo those of Sony Interactive Entertainment president Jim Ryan who also claimed that Sony believes live-service titles will play a bigger role in the gaming industry than subscription services.

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