Sony Interactive Entertainment has announced the acquisition of Haven Studios, terms of the acquisition were not disclosed. Haven Studios is a newly formed studio by Jade Raymond,  managing director on Metal Gear Solid 4: Guns of the PatriotsWatch DogsAssassin’s Creed Unity and Far Cry 4. Haven Studios and Sony Interactive Entertainment had previously partnered on a new AAA live-service title for the PlayStation 5, the studio currently consists of 60 employees and is still in the process of hiring. Haven Studios will continue to be run independently and will collaborate with Sony Interactive Entertainment management.

Here’s what Jim Ryan, CEO of Sony Interactive Entertainment, had today:

Haven Studios is an emerging studio with an exceptional team of talent, and we’re delighted to welcome them into PlayStation as our first game development studio in Canada. The studio’s focus on creating an original AAA multiplayer game will not only flex the power of PlayStation 5, but will further expand upon the diverse catalog of gaming experiences that can only be found on PlayStation.

Here’s what Jade Raymond, CEO of Haven Studios, had to say:

One year ago this month, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create—and games we’ve longed to play!

We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Today, the Haven team begins a new phase of our journey, as part of the PlayStation Studios family. Working with Hermen, Connie Booth and the team at PlayStation over the past year has been a career highlight. SIE is a supportive partner that truly understands the creative process and what it takes to make a blockbuster AAA game. They have empowered and encouraged us to bring our bold vision to life and make our dreams come true and we could not be more thrilled about this opportunity to strengthen our partnership.

As a SIE first-party studio, we will have the opportunity to collaborate with some of the world’s most renowned development teams, including studios like Guerrilla, Naughty Dog, Media Molecule, and Insomniac Games, the creators of games that have inspired us as players and developers for years. We’re excited to learn from these world-class studios, as well as the exceptional central creative, technology and marketing teams whose expertise will enable us to deliver even better games to players.

To our Haven team—a huge thank you. It’s been one of the most rewarding years of my career—and to the players out there, we can’t wait to share more. We’re just at the beginning of what is sure to be a wondrous adventure that will span generations.

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